public class SMG extends Weapon{

	public function SMG(){
		var name = "SMG";
		var  magCapacity:int = 51; 
		var power:int = 12; 
		var oneHanded:boolean=false;
		var fireRate:double = 0.1; 
		var reloadTime: double = 3;
		var range:int=50;
		var ammoPool:int = 100;
				
		super(name, magCapacity, power, fireRate, reloadTime, oneHanded, range,ammoPool);
	}
}